Consistent Comms - TEAM CHAT
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Something
I notice a lot when playing games with randomly matched teammates is how
frustrating it can be when they don’t communicate. If they aren’t letting you
know when they need help, or when they lose control of a position they are
meant to have, it can be one of the worst flaws in a team. Suddenly other
players on the team are cut off or left in compromised spots with very little
chance of making it out.
I’m
not just pretending it’s just others either. I find myself doing it all the
time as well. I’ll lose a position, and in the moment I’ll forget to let my
teammates know. It’s not really a natural thing to be constantly communicating
what you’re seeing, but I think it’s definitely worth trying so that the whole
team has all of the relevant information to make decisions and act in unison.
Over
the weekend, I had the pleasure of seeing some of the top professional Counter
Strike teams play live in Sydney. On the last day, they had a kind of friendly
show match where they reunited an old Australian team called Vox Eminor.
Afterwards, a friend of mine send me a video of them at a tournament a while
back, and I think it’s fairly relevant to this topic. Bear in mind if you aren’t
a CS player this may sound like gibberish, but just listen to the amount of
information being relayed and when it’s sent.
I found this really interesting as an example of good communication in the team. One player immediately calls that he hears signs of the opposition approaching his position. Following that another calls that the opposition is "rushing". Teammates immediately react, calling to be patient as they are moving up to more advanced positions. They then call after securing the objective, all while giving each other instructions for when they will be covered if they take a more aggressive position.
And even if all that's gibberish to you, just think about how much information they are submitting and the rate they're submitting it at. I think if all teammates communicated like they do, team-based games would be much more enjoyable.
-Ben Reading
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